Better sdl2 mixer errors messages
Fixed WASM build so it works in FF at least
Fixed bushes turning into grass/dirt in dry biomes
Code cleanup and lighting for firstPerson meshes
Split up client/src/game/character into multiple files
Cleaned up the meshGen code
Much shorter commit hashes in CTO
Fixed blockTypes having different textures per side
Ambient Occlusion / smooth Lighting mostly works now!
Reduced light levels from 32 -> 16
Fixed some lighting issues
Fixed serious bug, segfaulting in the Main menu