~macaptain/lkdo-chess

5b88c918f0608a02bc79677b7f83f4ff43073216 — Michael Captain 3 years ago dd7525c
Add root relative occupancy mask; refactor bishop occupancy mask
2 files changed, 102 insertions(+), 15 deletions(-)

M src/attack.zig
M test/attack.zig
M src/attack.zig => src/attack.zig +40 -13
@@ 103,38 103,65 @@ pub fn maskBishopOccupancy(bishop: Square) u64 {
    const rank = sq / 8;
    const file = sq % 8;
    var bitboard: u64 = 0;
    var r: u6 = rank + 1;
    var f: u6 = file + 1;
    while (r >= 1 and r <= 6 and f >= 1 and f <= 6) : ({
    var r: u6 = rank;
    var f: u6 = file;
    while (r <= 6 and f <= 6) : ({
        r += 1;
        f += 1;
    }) {
        bitboard |= @as(u64, 1) << (8 * r + f);
    }
    r = rank - 1;
    f = file + 1;
    while (r >= 1 and r <= 6 and f >= 1 and f <= 6) : ({
    r = rank;
    f = file;
    while (r >= 1 and f <= 6) : ({
        r -= 1;
        f += 1;
    }) {
        bitboard |= @as(u64, 1) << (8 * r + f);
    }
    r = rank + 1;
    f = file - 1;
    while (r >= 1 and r <= 6 and f >= 1 and f <= 6) : ({
    r = rank;
    f = file;
    while (r <= 6 and f >= 1) : ({
        r += 1;
        f -= 1;
    }) {
        bitboard |= @as(u64, 1) << (8 * r + f);
    }
    r = rank - 1;
    f = file - 1;
    while (r >= 1 and r <= 6 and f >= 1 and f <= 6) : ({
    r = rank;
    f = file;
    while (r >= 1 and f >= 1) : ({
        r -= 1;
        f -= 1;
    }) {
        bitboard |= @as(u64, 1) << (8 * r + f);
    }
    return resetBit(bitboard, bishop);
}

    return bitboard;
/// Given a square occupied by a rook, return a bitboard of relevant occupancy
/// bits.  i.e. squares on which, if other pieces are placed, the line of
/// attack is blocked and the attack bitboard is altered.
pub fn maskRookOccupancy(rook: Square) u64 {
    const sq = @enumToInt(rook);
    const rank = sq / 8;
    const file = sq % 8;
    var bitboard: u64 = 0;
    var f = file;
    var r = rank;
    while (r <= 6) : (r += 1) {
        bitboard |= @as(u64, 1) << (8 * r + f);
    }
    r = rank;
    while (r >= 1) : (r -= 1) {
        bitboard |= @as(u64, 1) << (8 * r + f);
    }
    r = rank;
    while (f >= 1) : (f -= 1) {
        bitboard |= @as(u64, 1) << (8 * r + f);
    }
    f = file;
    while (f <= 6) : (f += 1) {
        bitboard |= @as(u64, 1) << (8 * r + f);
    }
    return resetBit(bitboard, rook);
}

M test/attack.zig => test/attack.zig +62 -2
@@ 129,7 129,7 @@ test "kings in corners attack only 3 squares" {
    expectEqual(bitboardFromSquares(expected_a1[0..]), kingAttacks(king_a1));
}

test "bishop in centre occupancy bits" {
test "bishop in centre relevant occupancy bits" {
    const bishop = Square.e4;

    const expected_squares = [_]Square{


@@ 147,7 147,7 @@ test "bishop in centre occupancy bits" {
    expectEqual(bitboardFromSquares(expected_squares[0..]), maskBishopOccupancy(bishop));
}

test "bishop at side occupancy bits" {
test "bishop at side relevant occupancy bits" {
    const bishop = Square.h6;

    const expected_squares = [_]Square{


@@ 160,3 160,63 @@ test "bishop at side occupancy bits" {

    expectEqual(bitboardFromSquares(expected_squares[0..]), maskBishopOccupancy(bishop));
}

test "rook in centre relevant occupancy bits" {
    const rook = Square.d5;

    const expected_squares = [_]Square{
        Square.d6,
        Square.d7,
        Square.e5,
        Square.f5,
        Square.g5,
        Square.d4,
        Square.d3,
        Square.d2,
        Square.c5,
        Square.b5,
    };

    expectEqual(bitboardFromSquares(expected_squares[0..]), maskRookOccupancy(rook));
}

test "rook at side relevant occupancy bits" {
    const rook = Square.h3;

    const expected_squares = [_]Square{
        Square.h4,
        Square.h5,
        Square.h6,
        Square.h7,
        Square.h2,
        Square.g3,
        Square.f3,
        Square.e3,
        Square.d3,
        Square.c3,
        Square.b3,
    };

    expectEqual(bitboardFromSquares(expected_squares[0..]), maskRookOccupancy(rook));
}

test "rook in corner relevant occupancy bits" {
    const rook = Square.a1;

    const expected_squares = [_]Square{
        Square.a2,
        Square.a3,
        Square.a4,
        Square.a5,
        Square.a6,
        Square.a7,
        Square.b1,
        Square.c1,
        Square.d1,
        Square.e1,
        Square.f1,
        Square.g1,
    };

    expectEqual(bitboardFromSquares(expected_squares[0..]), maskRookOccupancy(rook));
}