~lthms/thaar

Game server and client for a Miradelphia event
45a3f138 — Thomas Letan 1 year, 8 months ago
chore: Fix link to Miradelphia
8e960330 — Thomas Letan 1 year, 8 months ago
license: thaar is released under the terms of the AGPLv3
7f3cd014 — Thomas Letan 1 year, 8 months ago
chore: Add a README to explain how to create and launch a party

refs

master
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clone

read-only
https://git.sr.ht/~lthms/thaar
read/write
git@git.sr.ht:~lthms/thaar

You can also use your local clone with git send-email.

#thaar

thaar is a mini-game project for a Miradelphia event called Les grands jeux de Thaar, where gladiators from all around the world face each other on various fights.

#How to play

First, you need to clone this repository.

git clone https://git.sr.ht/~lthms/thaar

thaar is implemented in Elixir using the lkn framework. There is no system dependency, so starting the game server should be as simple as:

cd thaar
mix deps.get
iex -S mix

There is no admin panel of any sort, so creating and managing games is done via iex REPL

iex(1)> Thaar.Admin.start_link "test"
:ok

You can now connect clients to the party:

${BROWSER} "client.html#test"

You might need to update client.html to provide the correct websocket configuration, in case you have set up the server behind a http proxy such as nginx.

Once your players are ready, go back to iex REPL and fill the missing places with bots:

iex(2)> Thaar.Admin.spawn_bots "test"

You are ready to go! Start the party, and enjoy your players lose and win.

iex(3)> Thaar.Admin.start_party "test"