title: lthms’ Projects
FreeSpec is a compositional reasoning framework for the Coq proof assistant that
I have started during my PhD. It has been released under the terms of the GPLv3
license in January 2018, and is currently available [[https://github.com/anssi-fr/freespec][on GitHub]].
I think we can say I am an early adopter of [[https://pijul.org][pijul]], the newcomer in the VCS
scene. I have been contributing to the project since the release of its version
0.4 in April 2017. In addition to patches to pijul upstream, I also have written
[[./pi-hoole][pi-hoole]], a lightweight access control solution (/a la/ gitolite-like) for pijul.
Through the /ogma/ project, I aim to provide a tool for storyteller to visualize
in time and space their universes. The main result of this project is
/ogmarkup/, a domain-specific markup language to write fictions whose parser has
firstly been implemented in [[https://hackage.haskell.org/package/ogmarkup][Haskell]] and then rewritten in [[https://git.sr.ht/~lthms/ogmarkup][Rust]].
I am interested in building a small Multiplayer Online Role Playing Game (very
much like [[http://slayersonline.net/][Slayers Online]]) for years now. The current status of the project is an
Elixir library, called [[https://hex.pm/packages/lkn_core][/lkn-core/]].
You want to learn more about this project? Feel free to [[./lkn.html][have a look at the project page!]]
When it comes to writing code, I very much like minimalist themes with almost no
syntax highlighting. I first published on MELPA such a theme for Emacs called
[[./blog/nordless-theme][nordless]]. Then, I wrote [[https://git.sr.ht/~lthms/colorless-themes.el][colorless-themes.el]] which brings an emacs-lisp macro
that allows to create very easily new minimalist themes similar to nordless.
* My Emacs Configuration
I never took the time to have a look at Spacemacs, because I was too busy
writing [[./emacs.d.html][my own configuration]].