~leinnan/raylibGame unlisted

Remove DamageBox on AttackRecovery
Create damageBox on attack
Attack activities
Add objects to scene
Code cleanup, stop switching between idle and walking all the time when is one patrol point
Add name to Actor, display when possible, better actor json parsing
World screen text component
specify json file as argument
Code cleanup, scrolling camera
Emscripten support- add index file, update Cmake
Emscripten support- first part
Change Camera
Movement based on mouse input
Read entities and components from json file
Parse collisions, refactor code
Parse most of the components
Start saving components to file
Clang format
Rotating object
Emit missiles
Clang format