~kylep/visual-cell-lang

4b34902fe14ecf24b8588c1036344faeb3845877 — Kyle Perik 1 year, 7 months ago 8a9e54b
Update inspiration
1 files changed, 3 insertions(+), 1 deletions(-)

M README.md
M README.md => README.md +3 -1
@@ 38,7 38,9 @@ projection or slice of data at any given time.

Also in very similar vein is Reactive FE systems such as Vuex, Redux etc.

The UI takes 100% inspiration from the fantastic game [Mindustry](https://mindustrygame.github.io/)
The UI takes inspiration from the fantastic game [Mindustry](https://mindustrygame.github.io/)

I created the cell language after feeling inspired by the language [uxntal](https://wiki.xxiivv.com/site/uxntal.html) by hundredrabbits. In fact I'd like to soon implement this language with uxn if possible for the sake of portability.

## Usage