~kmdodrill/growing-apart

08b8431686f7c0bd42f8711c670afa3235e60df0 — Kenneth Dodrill 4 months ago 2779f19
Remove debug stuff
4 files changed, 16 insertions(+), 17 deletions(-)

M assets/ui/text-ui.tres
M icon.png
M project.godot
M src/Game.tscn
M assets/ui/text-ui.tres => assets/ui/text-ui.tres +10 -10
@@ 4,6 4,9 @@
[ext_resource path="res://assets/art/ui/scroll.png" type="Texture" id=2]
[ext_resource path="res://assets/ui/label-text-ui.tres" type="StyleBox" id=3]

[sub_resource type="StyleBoxEmpty" id=1]
content_margin_right = 3.0

[sub_resource type="StyleBoxEmpty" id=2]
content_margin_right = 3.0



@@ 16,10 19,7 @@ content_margin_right = 3.0
[sub_resource type="StyleBoxEmpty" id=5]
content_margin_right = 3.0

[sub_resource type="StyleBoxEmpty" id=6]
content_margin_right = 3.0

[sub_resource type="StyleBoxTexture" id=1]
[sub_resource type="StyleBoxTexture" id=6]
texture = ExtResource( 2 )
region_rect = Rect2( 0, 0, 2, 2 )



@@ 31,11 31,11 @@ Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
Button/constants/hseparation = 4
Button/fonts/font = null
Button/styles/disabled = SubResource( 2 )
Button/styles/focus = SubResource( 3 )
Button/styles/hover = SubResource( 4 )
Button/styles/normal = SubResource( 5 )
Button/styles/pressed = SubResource( 6 )
Button/styles/disabled = SubResource( 1 )
Button/styles/focus = SubResource( 2 )
Button/styles/hover = SubResource( 3 )
Button/styles/normal = SubResource( 4 )
Button/styles/pressed = SubResource( 5 )
Label/colors/font_color = Color( 0.921569, 0.921569, 0.921569, 1 )
Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 )


@@ 52,5 52,5 @@ VScrollBar/icons/increment_highlight = null
VScrollBar/styles/grabber = null
VScrollBar/styles/grabber_highlight = null
VScrollBar/styles/grabber_pressed = null
VScrollBar/styles/scroll = SubResource( 1 )
VScrollBar/styles/scroll = SubResource( 6 )
VScrollBar/styles/scroll_focus = null

M icon.png => icon.png +0 -0
M project.godot => project.godot +2 -2
@@ 54,6 54,7 @@ config/name="growing apart"
config/description="a short interactive story mostly set in a texting client"
run/main_scene="res://src/Game.tscn"
config/icon="res://icon.png"
config/windows_native_icon="res://exports/windows/icon.ico"

[autoload]



@@ 64,8 65,7 @@ DialogueSystem="*res://src/Singletons/DialogueSystem.tscn"
window/size/width=64
window/size/height=128
window/size/resizable=false
window/size/test_width=600
window/size/test_height=1200
window/size/fullscreen=true
window/dpi/allow_hidpi=true
mouse_cursor/custom_image="res://assets/art/ui/cursor.png"
window/stretch/mode="2d"

M src/Game.tscn => src/Game.tscn +4 -5
@@ 25,7 25,7 @@ animations = [ {
"speed": 5.0
} ]

[sub_resource type="Animation" id=3]
[sub_resource type="Animation" id=2]
resource_name = "fade_in"
length = 4.0
tracks/0/type = "value"


@@ 53,8 53,7 @@ tracks/1/keys = {
"values": [ true ]
}

[sub_resource type="Animation" id=2]
resource_name = "fade_out"
[sub_resource type="Animation" id=3]
tracks/0/type = "value"
tracks/0/path = NodePath("ColorRect:modulate")
tracks/0/interp = 1


@@ 141,8 140,8 @@ __meta__ = {
}

[node name="AnimationPlayer" type="AnimationPlayer" parent="Fader"]
anims/fade_in = SubResource( 3 )
anims/fade_out = SubResource( 2 )
anims/fade_in = SubResource( 2 )
anims/fade_out = SubResource( 3 )

[node name="EndLayer" type="CanvasLayer" parent="."]