09cff8a1edc2cdd6c496aec07d6d55fc4ecb43de — Kenneth Dodrill 4 months ago 39d973d
Add game app stores post
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A content/blog/game-app-stores.md
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title: "Finding a real game on a storefront is a terrible experience"
date: 2024-01-31
draft: false

Last night I was browsing the Playstation Store on my PS4.
I sorted by Default, along with "For PS4", and for the sale that's going on, 
and I realized that many of these games are games made in Unity/Unreal that have
copy/paste assets and overall just look terrible. There are also many visual
novels and "puzzle" games (you know what kind). Why? Remember the Nintendo Seal
of Approval? Now we have [World War Battle Heroes Field Armies Call of Prison
on the Switch eShop. Nintendo decided: *yes*, we would like that on our
storefront. In fact, _please_ give us that game and also we would *love* if you
discounted it to $2 every sale. To make matters worse, check out the [publisher
of that
Counter Bottle Shooter-Pro Aim Master Target Bottle Shoot 3D Game Strike Pistol.
Are you serious? That got through? What are you even doing Nintendo?

Let's get back to the Playstation Store. I sorted by Default, "PS4 games", and
"Full Games" (no DLC). I wanted something new, so of course I scroll past all
the AAA games (typically bland), all the popular indie games (have either played
them or am uninterested), and the few hundred LEGO games out there (why do I
need to pay $3 for a character pack? that used to be just in the game as an
unlockable). Around page 13 on the website version you will start to find what
I'm talking about. Notably, 13 sounds like a lot. However, if you are on PS4 you
will be scrolling pretty quickly and it doesn't take much time to get there.
There also isn't a "hide purchased games" feature or anything like that. The
filtering and sorting is pretty bad.

Anyways, a lot of these games are low-quality games that feature an anime-like
girl with half a shirt on. Of course you have a lot of the "Sakura" games that
are visual novels that are made by the same company. But you also have stuff
like [Western Slot Machine](https://store.playstation.com/en-us/product/UP6718-CUSA46261_00-0122135279465844)
(also available on the Switch) which is just...a slot machine. With anime girls.
You have [Succubus With
which is easily one of the worst looking games I have seen on PSN. Check the
[Switch version](https://www.nintendo.com/us/store/products/succubus-with-guns-switch/)
for screenshots and a "gameplay" video. Yet, it sells more than something like
Alwa's Awakening/Legacy. Then of course you have various games that look like
mobile games that span many genres (typically puzzle, racing, and endless

A lot of these (at least on PSN) are "sex sells" games. There isn't really any
content, and the developers are hoping you see the boobies and buy the game.
Which of course works because...sex sells. But why, if the gameplay isn't
good, do they get onto the store in the first place? It's because they will
sell, because sex sells, and because Nintendo/Sony don't actually care about the
consumer anymore and just want your money. I would say that these games don't
belong anywhere, but if they did I would rather see them on some mobile game
store or tagged as NSFW on itch.io (so I can not see them).

For the other titles (such as the Switch titles), I am confused. The only thing
I can think of is that kids want to play games like Call of Duty and
Battlefield, and therefore will play anything close to it. Counter Bottle
Shooter-Pro etc etc is only $5...can I buy it mom? Again, Nintendo is not
thinking about the consumer and how much fun they will have with that game. They
simply see it as a way to make more money because they know children will buy
these titles.

Lastly, I want to address how easy it is to make "games" now. You can make a
"game" with Unreal/Unity very quickly, and you can get your "game" onto any
platform with those tools very easily. It makes it even easier if you have money
to blow for assets. I already don't like Unreal/Unity...but this makes it even
more difficult to support games that use it. Your game is already so
uninteresting to me because you chose the easy way out. Unreal games are so easy
to spot nowadays, and that is sad. It means so many "developers" are just
slapping assets onto Unreal and attempting to sell it. And it works, because PS,
Nintendo, Apple, Google, Microsoft, and Valve allow it.

The quality of games
overall goes down because of this, and now I get to wade through a pool
of shit to try and find one small game that: doesn't have microtransactions, doesn't have DLC,
isn't loaded with bugs, doesn't use DRM, doesn't include every popular gameplay
mechanic under the sun just to be popular, isn't a blatant ripoff, doesn't use
Unreal/Unity, doesn't use pre-made assets, doesn't connect to the internet to
sell all my data, isn't published and/or made by some evil corporation that will
take the game off Steam the next day, doesn't have ads, doesn't have a premium
account, doesn't have loot boxes, doesn't have a battle pass, isn't completely
manufactured to be a time-suck, doesn't actually suck, isn't made entirely by AI
(looking at you, JRPGs), doesn't give me hints to the puzzles the moment I look
at said puzzle, actually respects the player and their intelligence, doesn't
have characters that look like they're 12 and have almost no clothes on (looking
at you, JRPGs), doesn't require an online account and/or an internet connection
to play a *singleplayer!* game, isn't entirely made up of fetch quests, has a
Linux version, has a good Linux version that actually works, and probably a ton
of other things that I'm forgetting about.

Fuck PlayStation, Nintendo, Apple, Google, Microsoft, Valve, etc for allowing
this to happen. It's your fault because you accepted these games and paved the
way for all the CEOs and "developers" who make these games with all of these
"features" in them.