~jpgleeson/kabul-1841

ea695d55b9d8e338c0bebc7d0b2e671f84c2bdbf — Jack Gleeson 2 years ago d24508d master
Update FontStashSharp to use new initialisation
1 files changed, 2 insertions(+), 2 deletions(-)

M FNAGame.cs
M FNAGame.cs => FNAGame.cs +2 -2
@@ 60,10 60,10 @@ namespace Kabul
            // Load textures, sounds, and so on in here...
            base.LoadContent();

            fontSystem = FontSystemFactory.Create(GraphicsDevice, 1024, 1024);
            fontSystem = new FontSystem();
            fontSystem.AddFont(File.ReadAllBytes(@"Content/Fonts/LeagueGothic-Regular.ttf"));

            strokedFontSystem = FontSystemFactory.CreateStroked(GraphicsDevice, 1, 1024, 1024);
            strokedFontSystem = new FontSystem();
            strokedFontSystem.AddFont(File.ReadAllBytes(@"Content/Fonts/Prociono.ttf"));

            TextureManager.LoadContent(spriteBatch);