~jakob

~jakob/duck-hy-poc

Proof of concept for creating an Android app with and David Boddie's DUCK.

~jakob/blog

Haunt configuration and Org mode sources for http://jakob.space

~jakob/.emacs.d

My (somewhat documented) configuration for GNU Emacs.

~jakob/ox-haunt

Haunt-flavored HTML backend for the Org export engine

~jakob/brisket

Primitive newsreader script for interacting with NNTP servers.

~jakob/exwm-buffer-groups

Buffer grouping for EXWM workspaces.

~jakob/dired-rmjunk

A port of Jakub Klinkovsk√Ĺ's rmshit.py to Dired.

~jakob/zerodaysfordays

My personal Gentoo ebuild overlay.

~jakob/slime-the-world

My entry for the 2018 Autumn Lisp Game Jam; a game about covering everything in slime.

~jakob/rebuild

An attempt at reimplementing Ken Silverman's Build engine, with the goal of being modular enough to host a modern Blood source port.

~jakob/wildmidi

A simple wrapper around the WildMIDI software synthesizer library.

~jakob/duke-on-fluidsynth

Experimental FluidSynth MIDI driver for EDuke32.

~jakob/bad-behavior

Proof-of-concept exploit of the ACS interpreter in several Doom source ports.

~jakob/hypodermic

Proof-of-concept shared object injector that will eventually be integrated with PINCE.

~jakob/nekopack

Tool for extracting game data from Nekopara's XP3 archives.

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