Buffer grouping for EXWM workspaces.
My (somewhat documented) configuration for GNU Emacs.
A port of Jakub Klinkovský's rmshit.py to Dired.
My personal Gentoo ebuild overlay.
My entry for the 2018 Autumn Lisp Game Jam; a game about covering everything in slime.
An attempt at reimplementing Ken Silverman's Build engine, with the goal of being modular enough to host a modern Blood source port.
A simple wrapper around the WildMIDI software synthesizer library.
Experimental FluidSynth MIDI driver for EDuke32.
Proof-of-concept exploit of the ACS interpreter in several Doom source ports.
Proof-of-concept shared object injector that will eventually be integrated with PINCE.
Tool for extracting game data from Nekopara's XP3 archives.
Android implementation of the classic video game "Minesweeper".
Optimizing compiler for Brainfuck, contained in a single C source file.