M docs/ncgdMW Readme.txt => docs/ncgdMW Readme.txt +5 -0
@@ 20,6 20,11 @@ Magicka Based Skill Progression - ncgdMW Compatibility Version
Original by HotFusion4, edited by me to work with ncgdMW.
http://www.nexusmods.com/morrowind/mods/44973/?
+* New in Version 3.4 *
+======================
+
+Applied torgue's fix for werewolves (seen here: https://forums.nexusmods.com/index.php?showtopic=5660147%2F#entry79474898).
+
* New in Version 3.3 *
======================
M ncgdMW.yaml => ncgdMW.yaml +1 -5
@@ 1,20 1,16 @@
---
__esp_version__: 1.3
__plugin_type__: 0
-transpiler_version: 0.11.1
-version: 0.0.0
+transpiler_version: 0.12.1
author: ""
desc: ""
masters:
- name: Morrowind.esm
size: 79837557
- version: 0.0.0
- name: Tribunal.esm
size: 4565686
- version: 0.0.0
- name: Bloodmoon.esm
size: 9631798
- version: 0.0.0
records:
sStrDesc:
type: GameSetting
M scripts/NCGD_Main.mwscript => scripts/NCGD_Main.mwscript +4 -0
@@ 221,6 221,10 @@ float decayMercantile
float decaySpeechcraft
float decayHandToHand
+if (player->isWerewolf)
+ return
+endif
+
if (doOnce == 0)
if (CharGenState == -1)
set counter to counter + 1