M .gitignore => .gitignore +1 -1
@@ 1,2 1,2 @@
*.omwaddon
-ncgdMW.zip
+ncgdMW*.zip
M Makefile => Makefile +3 -3
@@ 4,11 4,11 @@ proj_dir := $(shell dirname $(abspath $(lastword $(MAKEFILE_LIST))))
.PHONY: build
build:
- delta_plugin convert ncgdMW.yaml
+ delta_plugin convert ncgdMW-SlowGainFastDecay.yaml
.PHONY: clean
clean:
- cd $(proj_dir) && rm -fv ncgdMW.omwaddon ncgdMW.zip
+ cd $(proj_dir) && rm -fv ncgdMW-SlowGainFastDecay.omwaddon ncgdMW-SlowGainFastDecay.zip
pkg: clean build
- cd $(proj_dir) && zip -r ncgdMW.zip docs ncgdMW.omwaddon
+ cd $(proj_dir) && zip -r ncgdMW-SlowGainFastDecay.zip docs ncgdMW-SlowGainFastDecay.omwaddon
R ncgdMW.yaml => ncgdMW-SlowGainFastDecay.yaml +0 -0
M scripts/NCGD_Main.mwscript => scripts/NCGD_Main.mwscript +48 -46
@@ 233,52 233,54 @@ if (doOnce == 0)
endif
if (temp2 <= 0)
- MessageBox "Welcome to Natural Character Growth and Decay! How fast would you like your attributes to grow?", "Fast", "Standard", "Slow"
- set temp2 to 1
- elseif (temp2 == 1)
- set temp to getButtonPressed
- if (temp == -1)
- return
- elseif (temp == 0)
- set attributeMult to 3 ; Fast attribute growth
- elseif (temp == 1)
- set attributeMult to 2 ; Standard attribute growth
- else
- set attributeMult to 1 ; Slow attribute growth
- endif
- set temp2 to 2
- elseif (temp2 == 2)
- MessageBox "Excellent! How quickly would you like skills to decay?", "Fast", "Standard", "Slow", "Off"
- set temp2 to 3
- elseif (temp2 == 3)
- set temp to getButtonPressed
- if (temp == -1)
- return
- elseif (temp == 0)
- set decayRate to 3 ; Fast skill decay
- elseif (temp == 1)
- set decayRate to 2 ; Standard skill decay
- elseif (temp == 2)
- set decayRate to 1 ; Slow skill decay
- else
- set decayRate to 0 ; No skill decay
- endif
- set temp2 to 4
- elseif (temp2 == 4)
- MessageBox "Is this a new game, or are you installing NCGD on an existing save?", "New Game", "Existing Save"
- set temp2 to 5
- return
- elseif (temp2 == 5)
- set temp to getButtonPressed
- if (temp == -1)
- return
- elseif (temp == 0)
- set temp2 to 6 ; New Game
- else
- set temp2 to 11 ; Existing Save
- endif
- elseif (temp2 == 6)
- MessageBox "Natural Character Growth and Decay is good to go!\nIt may take a few seconds to adjust your Attributes.", "Okay"
+ ; MessageBox "Welcome to Natural Character Growth and Decay! How fast would you like your attributes to grow?", "Fast", "Standard", "Slow"
+ ; set temp2 to 1
+ ;elseif (temp2 == 1)
+ ; set temp to getButtonPressed
+ ; if (temp == -1)
+ ; return
+ ; elseif (temp == 0)
+ ; set attributeMult to 3 ; Fast attribute growth
+ ; elseif (temp == 1)
+ ; set attributeMult to 2 ; Standard attribute growth
+ ; else
+ ; set attributeMult to 1 ; Slow attribute growth
+ ; endif
+ ; set temp2 to 2
+ ;elseif (temp2 == 2)
+ ; MessageBox "Excellent! How quickly would you like skills to decay?", "Fast", "Standard", "Slow", "Off"
+ ; set temp2 to 3
+ ;elseif (temp2 == 3)
+ ; set temp to getButtonPressed
+ ; if (temp == -1)
+ ; return
+ ; elseif (temp == 0)
+ ; set decayRate to 3 ; Fast skill decay
+ ; elseif (temp == 1)
+ ; set decayRate to 2 ; Standard skill decay
+ ; elseif (temp == 2)
+ ; set decayRate to 1 ; Slow skill decay
+ ; else
+ ; set decayRate to 0 ; No skill decay
+ ; endif
+ ; set temp2 to 4
+ ;elseif (temp2 == 4)
+ ; MessageBox "Is this a new game, or are you installing NCGD on an existing save?", "New Game", "Existing Save"
+ ; set temp2 to 5
+ ; return
+ ;elseif (temp2 == 5)
+ ; set temp to getButtonPressed
+ ; if (temp == -1)
+ ; return
+ ; elseif (temp == 0)
+ ; set temp2 to 6 ; New Game
+ ; else
+ ; set temp2 to 11 ; Existing Save
+ ; endif
+ ;elseif (temp2 == 6)
+ ; MessageBox "Natural Character Growth and Decay is good to go!\nIt may take a few seconds to adjust your Attributes.", "Okay"
+ set attributeMult to 1 ; Slow attribute growth
+ set decayRate to 3 ; Fast skill decay
set temp2 to 10
elseif (temp2 == 10)