From a30d46adfafb62ac751411d58fa44a7153afc867 Mon Sep 17 00:00:00 2001 From: "Hristos N. Triantafillou" Date: Tue, 20 Jul 2021 08:29:10 -0500 Subject: [PATCH] Fix problems with being a Werewolf https://git.modding-openmw.com/Modding-OpenMW.com/momw/issues/726 https://forums.nexusmods.com/index.php?showtopic=5660147%2F#entry79474898 --- docs/ncgdMW Readme.txt | 5 +++++ ncgdMW.yaml | 6 +----- scripts/NCGD_Main.mwscript | 4 ++++ 3 files changed, 10 insertions(+), 5 deletions(-) diff --git a/docs/ncgdMW Readme.txt b/docs/ncgdMW Readme.txt index 8999ae6..68264e8 100644 --- a/docs/ncgdMW Readme.txt +++ b/docs/ncgdMW Readme.txt @@ -20,6 +20,11 @@ Magicka Based Skill Progression - ncgdMW Compatibility Version Original by HotFusion4, edited by me to work with ncgdMW. http://www.nexusmods.com/morrowind/mods/44973/? +* New in Version 3.4 * +====================== + +Applied torgue's fix for werewolves (seen here: https://forums.nexusmods.com/index.php?showtopic=5660147%2F#entry79474898). + * New in Version 3.3 * ====================== diff --git a/ncgdMW.yaml b/ncgdMW.yaml index ba424a9..6d8ea04 100644 --- a/ncgdMW.yaml +++ b/ncgdMW.yaml @@ -1,20 +1,16 @@ --- __esp_version__: 1.3 __plugin_type__: 0 -transpiler_version: 0.11.1 -version: 0.0.0 +transpiler_version: 0.12.1 author: "" desc: "" masters: - name: Morrowind.esm size: 79837557 - version: 0.0.0 - name: Tribunal.esm size: 4565686 - version: 0.0.0 - name: Bloodmoon.esm size: 9631798 - version: 0.0.0 records: sStrDesc: type: GameSetting diff --git a/scripts/NCGD_Main.mwscript b/scripts/NCGD_Main.mwscript index a01ef6b..5db4f03 100644 --- a/scripts/NCGD_Main.mwscript +++ b/scripts/NCGD_Main.mwscript @@ -221,6 +221,10 @@ float decayMercantile float decaySpeechcraft float decayHandToHand +if (player->isWerewolf) + return +endif + if (doOnce == 0) if (CharGenState == -1) set counter to counter + 1 -- 2.45.2