~hristoast/modding-openmw.com

ref: 769f421808e37e4c4343f149e17c5a272e10db2f modding-openmw.com/momw/momw/data_seeds/by_category/npcs.py -rw-r--r-- 24.5 KiB
769f4218Hristos N. Triantafillou This needs bumping a month ago
                                                                                
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from momw.helpers import generate_mod, nexus_mod, nexus_user


npcs = "NPCs"

# Names of tags that are used in this file.
tag_game_expanding = "Game Expanding"
tag_high_res = "High Res"
tag_manual_edit_needed = "Manual Edit Needed"
tag_normal_maps = "Normal Maps"
tag_vanilla_friendly = "Vanilla Friendly"

# Names of mods that are used as alts in this file.
concept_art_vivec_face_replacement = "Concept Art Vivec Face Replacement"
divine_dagoths = "Divine Dagoths"
morrowind_comes_alive_mca = "Morrowind Comes Alive (MCA)"
nx9_guards_complete = "NX9 guards complete"
races_redone = "Races Redone"
vivec_concept_art_style_texture_replacer = "Vivec Concept Art Style texture replacer"


def init():
    # print("START: {} ... ".format(npcs), end="")

    # TODO: Westly's Master Head Pack

    _mods = [
        {
            "author": "MacKom, WeyardReturns, MrMagic, Borok, and Westly",
            "category": npcs,
            "date_added": "2018-04-11 21:00:00 -0500",
            "date_updated": "2020-04-07 19:35:38 -0500",
            "description": "Collection of MacKom's, WeyardReturns, Borok, Westly and Mr.Magic their mods to make the NPC and your character look better.",
            # "folder_paths": {"01": "Faces", "02": "Hair"},
            "is_active": False,
            "name": races_redone,
            "slug": "races-redone",
            "status": "live",
            # "tags": [tag_high_res],
            "url": nexus_mod("44701"),
            # "usage_notes": """Please also take a look at <a href="/mods/races-redone-hair-fix/">Races Redone - Hair Fix</a>, and if using <a href="/mods/tamriel-rebuilt/">Tamriel Rebuilt</a> have a look at <a href="/mods/tr-heads-replacer-mackoms-heads/">TR heads replacer (MacKom's heads)</a>.  If you're following a list, these are up next.  If you use the "nude" pack, please also be sure to grab <a href="/mods/races-redone-nude-fixed-redguard-female-neck/">Races Redone Nude: Fixed Redguard Female Neck</a>.""",
            "usage_notes": """<span class="bold">This mod is discontinued and delisted from Nexus mods!</span>""",
        },
        {
            "author": '<a href="http://mw.modhistory.com/search-au-LizTail">LizTail</a>',
            "category": npcs,
            "date_added": "2018-04-11 21:00:00 -0500",
            "description": "Body replacers for the beast races.",
            "is_active": False,
            "name": "New Beast Bodies - Clean Version",
            "slug": "new-beast-bodies-clean-version",
            "status": "live",
            "tags": [tag_high_res],
            "url": "http://mw.modhistory.com/download-10-10928",
        },
        {
            "author": nexus_user("29921295", "Artaios"),
            "category": npcs,
            "date_added": "2018-04-11 21:00:00 -0500",
            "description": "This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied with them. It also enables the player to see the casting animations in first person.",
            "name": "Animation Compilation",
            "slug": "animation-compilation",
            "status": "live",
            "url": nexus_mod("43982"),
            "usage_notes": """Download version 0.40.0, the one from 2017.""",
        },
        {
            "author": nexus_user("37580", "Plangkye"),
            "category": npcs,
            "date_added": "2018-04-11 21:00:00 -0500",
            "description": "This is a pluginless replacer for the Almalexia creature models, based on Better Bodies, AnOldFriend's Better Bodies textures, and one of Rhedd's head models. It will not invalidate old saves, or conflict with other mods that change Almalexia.",
            "name": "Better Almalexia",
            "slug": "better-almalexia",
            "status": "live",
            "tags": [tag_high_res],
            "url": nexus_mod("23388"),
        },
        {
            "name": nx9_guards_complete,
            "author": nexus_user("1225453", "NazoX9"),
            "category": npcs,
            "date_added": "2018-04-21 21:00:00 -0500",
            "description": "This mod aims to add to the immersion of the game, by completely redoing all the static guard spawns in the game. No longer will there be a guard walking around with a shield, only to put it away and pull out a spear. All guards are spawned from a leveled list that randomly picks one of the hundreds of guards I've created, and places it. Female guards will now be found in towns, as well as guard captains for the Imperial, Redoran, Hlaalu, and Telvanni towns. Some guards will also be seen with a quiver on their back, expect them to use a bow if necessary.",
            "needs_cleaning": True,
            "status": "live",
            "tags": [tag_game_expanding],
            "url": nexus_mod("27765"),
            "usage_notes": """<p class='bold'>Requires <a href='/mods/omwllf/'>OMWLLF</a>!</p><p>Also, do <span class='bold'>not</span> use the <code>NX9_Guards_Complete.ESP</code> plugin file from this archive -- you should instead want to use the one from the <a href="/mods/compatibility-patch-for-nx9s-guards-and-rr_better_/">RR Better Telvanni Cephlapod Armor + NX9sGuards Compatibility Patch</a> mod.</p>""",
        },
        {
            "name": vivec_concept_art_style_texture_replacer,
            "author": nexus_user("44019", "Ashstaar"),
            "category": npcs,
            "date_added": "2018-04-21 21:00:00 -0500",
            "description": "Replaces the face texture of Vivec with one based on the Bethesda concept art.",
            "is_active": False,
            "status": "live",
            "tags": [tag_vanilla_friendly],
            "url": nexus_mod("44019"),
        },
        {
            "name": concept_art_vivec_face_replacement,
            "alt_to": [vivec_concept_art_style_texture_replacer],
            "author": "Westly and Sigourn",
            "category": npcs,
            "date_added": "2018-04-21 21:00:00 -0500",
            "description": """<p>This mod replaces Vivec's face with one inspired by Bethesda concept art.</p>

<p>Using Westly's work on Psymoniser's Vivec God Replacement mod as a base, this texture is vanilla-sized (256x128) and uncompressed for maximum image quality (i.e. no compression artifacts). This mod is best used alongside Morrowind Uncompressed Vanilla Textures, kindly uploaded to Nexus by bashlykkazan.</p>""",
            "status": "live",
            "url": nexus_mod("46048"),
        },
        {
            "name": "Divine Vivec",
            "alt_to": [
                concept_art_vivec_face_replacement,
                vivec_concept_art_style_texture_replacer,
            ],
            "author": nexus_user("35003500", "SpaceDevo"),
            "category": npcs,
            "date_added": "2019-03-10 13:14:13 -0500",
            "description": """<p>Pluginless replacer for Lord Vivec.</p>""",
            "status": "live",
            "tags": [tag_high_res],
            "url": nexus_mod("46342"),
            "usage_notes": """<p>The "Floating Vivec" option requires a plugin.  I personally like the effect but it is skippable.</p>""",
        },
        {
            "name": "Golden Saint Variety",
            "author": nexus_user("27841505", "Leyawynn"),
            "category": npcs,
            "date_added": "2019-03-10 13:46:13 -0500",
            "description": """<p>This mods adds 5 versions of golden saints, all integrated into the same levelled lists and with the same stats.  This will just make fighting golden saints more fun, as they won't look the same every time.</p>""",
            "status": "live",
            "tags": [tag_high_res],
            "url": nexus_mod("46430"),
        },
        {
            "name": "Dagoth Ur Voice addon v10",
            "author": "Voice Addon Project Team",
            "category": npcs,
            "compat": "partially working",
            "date_added": "2018-04-21 21:00:00 -0500",
            "date_updated": "2020-11-14 13:46:56 -0500",
            "description": "Were you disappointed when you finally confronted Dagoth Ur and, well he just didn't quite feel evil enough? Then this plugin is what you need! This plugin adds a voice to Dagoth Ur more worthy of an evil god. Now you will be able to feel the evil power flow from every word that you hear Dagoth Ur say.",
            "status": "live",
            "tags": [tag_manual_edit_needed],
            "url": nexus_mod("592"),
            "usage_notes": """<p>There are a few lines of audio that do not play, take these steps to fix them:</p>
<ul>
  <li>Open the included <code>Sound/Vo</code> folder.</li>
  <li>Create a new folder called <code>misc</code> and another called <code>ur</code>.</li>
  <li>Open the <code>Sound/Vo/D-Ur</code> folder and move the <code>A noble ambition.mp3</code> file into the <code>Sound/Vo/ur</code> folder you just created above.</li>
  <li>Also from the <code>Sound/Vo/D-Ur</code> folder, move the <code>welcome moon and star 2.mp3</code> file into the <code>Sound/Vo/misc</code> folder you created above and rename it to <code>dagoth ur welcome b.mp3</code>.</li>
  <li>Finally: from the <code>Sound/Vo/D-Ur</code> folder, move the <code>what a fool you are.mp3</code> file into the <code>Sound/Vo/misc</code> folder you created above and rename it to <code>dagoth ur welcome c.mp3</code>.</li>
  <li>All problems should now be fixed.</li>
</ul>""",
        },
        {
            "name": "Almalexia Voice",
            "author": "Unknown",
            "category": npcs,
            "date_added": "2019-02-23 21:00:00 -0500",
            "description": """<p>This mod adds voice-overs to ALL of Almalexia's dialogue in the Tribunal official expansion pack. Almalexia will now speak every line of every dialogue option in the game.</p>""",
            "needs_cleaning": True,
            "is_active": False,
            "status": "live",
            "url": nexus_mod("31656"),
        },
        {
            "name": "Dirnae's Beast Animations",
            "author": nexus_user("4461762", "Dirnae"),
            "category": npcs,
            "date_added": "2018-04-21 21:00:00 -0500",
            "description": "This mod changes the Argonian and Khajiit running and walking animations to smoother variants.",
            "status": "live",
            "url": nexus_mod("42080"),
            "usage_notes": """Use the files in the <code>Standard_Version</code> folder.""",
        },
        {
            "name": divine_dagoths,
            "author": nexus_user("35003500", "SpaceDevo"),
            "category": npcs,
            "date_added": "2018-06-23 21:00:00 -0500",
            "date_updated": "2020-05-02 15:46:38 -0500",
            "description": "Pluginless replacer for Dagoth Ur and his brothers, with tweaked body proportions and shadow meshes, new HD particles and corpse models, one optional plugin for unique Ash Vampires, and one plugin for unique models of Dagoth Brandy and the Sixth House Amulet. Compatible with OpenMW.",
            "status": "live",
            "tags": [tag_high_res, tag_game_expanding],
            "url": nexus_mod("45536"),
            "usage_notes": """The "required" no shine folder is not required if using OpenMW 0.46.0 or newer.""",
        },
        {
            "name": "Divine Dagoth Ur",
            "alt_to": [divine_dagoths],
            "author": "Saint Jiub",
            "category": npcs,
            "date_added": "2018-04-21 21:00:00 -0500",
            "description": "Texture/mesh replacer for Dagoth Ur. It's a pretty dramatic departure from his original look, but I think he looks a lot more intimidating and, well, godly now.",
            "status": "live",
            "tags": [tag_high_res, tag_game_expanding],
            "url": nexus_mod("39431"),
        },
        {
            "name": "Starfire's NPCs",
            "author": "<a href='http://mw.modhistory.com/search-au-x+Starfire+x'>Starfire</a>",
            "category": npcs,
            "date_added": "2019-02-23 21:00:00 -0500",
            "description": """This mod aims to add npcs to various settlements and parts of the wilderness. It has the aim of adding NPC'S that blend in and maintain the feel of vanilla morrowind and its expansions. This mod was designed as a standalone NPC adder but is completely compatable with MCA. Also I highly recommend running it with Children of Morrowind and NoM.""",
            "status": "live",
            "dl_url": "/files/Starfires_NPC_Additions_111.rar",
            "tags": [tag_game_expanding],
            "url": "http://mw.modhistory.com/download-90-13583",
            "usage_notes": """<p>The <a href="http://mw.modhistory.com/download-90-13583">original download page</a> is offline or usually is, which is why I've decided to host the file.</p>

<p>This is listed as an alternative to <a href="/mods/morrowind-comes-alive/">MCA</a>, but the included README says it's fully compatible.</p>""",
        },
        {
            "name": morrowind_comes_alive_mca,
            "slug": "morrowind-comes-alive",
            "author": nexus_user("20590", "Neoptolemus"),
            "category": npcs,
            "compat": "partially working",
            "date_added": "2018-04-21 21:00:00 -0500",
            "description": "Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.",
            "status": "live",
            "tags": [tag_game_expanding],
            "url": nexus_mod("6006"),
            "usage_notes": """<p>This mod emits many script warnings to the console but in my extensive playtesting works just fine - at least nothing has been visibly or noticeably broken.</p>

<p>This mod has an extra for <a href='/mods/tamriel-rebuilt/'>Tamriel Rebuilt</a> that needs to be patched with the latest Tamriel Rebuilt patcher -- please see <a href='/tips/tr-patcher/'>this page</a> for more information.</p>

<p>Mlox had this to say about MCA:</p>

<p><span class="italic">Version 6.* and 7.* of Neoptolemus' "Morrowind Comes Alive" use the heads and hairstyles from "Westly's Master Head Pack", which you don't need to have activated but you need to ensure you have its meshes and textures installed.  (Ref: MCA - Readme.txt)</span></p>""",
        },
        {
            "name": "Nastier Camonna Tong",
            "author": nexus_user("109031", "Von Djangos"),
            "category": npcs,
            "date_added": "2018-04-21 21:00:00 -0500",
            "description": "Adds more offensive greetings to members of the Camonna Tong. Responses range from surly and difficult to outright racist slurs if your character is Khajiit or Argonian. Fixes some Balmora dialogue bugs in relation to the Camonna Tong.",
            "status": "live",
            "tags": [tag_game_expanding],
            "url": nexus_mod("22601"),
        },
        {
            "author": nexus_user("962116", "Melchior Dahrk"),
            "category": npcs,
            "date_added": "2018-04-11 21:00:00 -0500",
            "description": "Overhauls everyone's favorite, death-seeking Orsimer into a truly challenging opponent with scripted behavior and new equipment.",
            "name": "Umbra - Blademaster",
            "status": "live",
            "tags": [tag_game_expanding],
            "url": nexus_mod("43275"),
        },
        {
            "name": "Vivec Voice Addon Tribunal Version",
            "author": "tomsnellen",
            "category": npcs,
            "date_added": "2018-04-21 21:00:00 -0500",
            "description": "Bored with the tedious discussions of Vivec? Couldn't he just have given you his dialogue on a piece of paper and send you on your way? If you think so, then this plugin is for you! It adds a real voice to Vivec's dialogue!  Now you can read *and listen* when the god Vivec speaks to you in his 'divine voice'.",
            "status": "live",
            "url": nexus_mod("589"),
        },
        {
            "alt_to": [races_redone],
            "author": "Psychodog Studios",
            "category": npcs,
            "date_added": "2019-02-23 21:00:00 -0500",
            "description": """The first body mod that I can remember using, by Psychodog Studios (website now offline).""",
            "name": "Better Bodies",
            "status": "live",
            "url": nexus_mod("3880"),
            "usage_notes": "Get the 'manual' version, not the exe.  This will conflict with any other mod that tries to modify body meshes.",
        },
        {
            "author": "Fandorn Delavie and the Wiwiland team",
            "category": npcs,
            "compat": "unknown",
            "date_added": "2019-02-23 21:00:00 -0500",
            "description": """The mod allows the player to romance, marry, and have children. Men can discover the joys of fatherhood by fathering the child of female NPCs. Women carry their children to term themselves. The player can discover a child lost somewhere in Vvardenfell.""",
            "name": "Romance English Version",
            "status": "live",
            "url": nexus_mod("6932"),
            "usage_notes": "The included README mentions compatibility between some of the included plugins, so be sure to read that fully before trying this mod.",
        },
        {
            "author": "Von Djangos",
            "category": npcs,
            "date_added": "2020-05-08 13:27:14 -0500",
            "description": """Enables over 100 lines of voiced dialogue for shopkeepers that were shipped with the original game but never used.""",
            "name": "Great Service",
            "status": "live",
            "url": nexus_mod("47767"),
        },
        {
            "author": nexus_user("6129887", "Kartoffels"),
            "category": npcs,
            "folder_paths": {"01": "Default", "02": "TR_PT", "03": "Update"},
            "date_added": "2020-06-20 12:08:59 -0500",
            "date_updated": "2020-07-19 10:25:25 -0500",
            "description": """A simple enhancement of vanilla faces and hairs.  Includes a PT/TR patch.""",
            "name": "Facelift",
            "status": "live",
            "url": nexus_mod("47617"),
            "usage_notes": """Download the two main files as well as the update file.  This overrides faces from <a href="/mods/intelligent-textures/">Intelligent Textures</a>, the author provides comparisons in the mod description so be sure to check them out.""",
        },
        {
            "author": nexus_user("6129887", "Kartoffels"),
            "category": npcs,
            "date_added": "2020-06-20 12:15:43 -0500",
            "description": """Provides normal maps for <a href="/mods/facelift/">Facelift</a>.""",
            "is_active": False,
            "name": "Faces Upscaled Textures",
            "status": "live",
            "url": nexus_mod("47476"),
            "usage_notes": """Only download the normal maps, everything else provided by this mod is provided by <a href="/mods/facelift/">Facelift</a>.""",
        },
        {
            "author": nexus_user("1178178", "borok")
            + ", Robert Bahamut Westly and Moranar",
            "category": npcs,
            "date_added": "2020-06-20 12:15:43 -0500",
            "date_updated": "2020-09-24 17:42:37 -0500",
            "description": """Pluginless version of <a href="https://www.nexusmods.com/morrowind/mods/43138/">Robert's Bodies</a>.""",
            "name": "Pluginless Robert's bodies 0.3",
            "status": "live",
            "url": nexus_mod("43795"),
            "usage_notes": """<p>Check the "Files" tab, look for "Pluginless Robert's bodies 0.3 (vanilla underwear)".</p>

<p><span class="bold">Note that this mod is not meant to be used on its own</span>, you also need <a href="/mods/roberts-bodies-color-tweaks-for-vanilla-heads/">Robert's Bodies Color Tweaks for Vanilla Heads</a> to provide textures (list followers: that's next).</p>""",
        },
        {
            "author": nexus_user("47688108", "1Mac")
            + ", Moranar Galleo Corsair and others",
            "category": npcs,
            "date_added": "2020-06-20 13:21:04 -0500",
            "description": """Color tweak of Robert's Bodies to match vanilla heads. Also, a re-upload of Moranar's "lost" patch for RB and Better Clothes.""",
            "folder_paths": {"01": "00 Core", "02": "01 Normal Maps"},
            "name": "Robert's Bodies Color Tweaks for Vanilla Heads",
            "status": "live",
            "url": nexus_mod("48299"),
            "usage_notes": """The normal maps are technically optional, but I recommend them.""",
        },
        {
            "author": '<a href="http://mw.modhistory.com/search-au-ashiraniir">ashiraniir</a>',
            "category": npcs,
            "date_added": "2020-06-20 18:14:52 -0500",
            "date_updated": "2020-11-15 12:12:48 -0500",
            "description": """Khajiit head replacer pack.""",
            "name": "Khajiit Head Pack",
            "status": "live",
            "url": "http://mw.modhistory.com/download-42-15171",
            "usage_notes": """The included <code>meshes/_khj_replace/Dahnara.nif</code> and <code>meshes/_khj_replace/Zahraji.nif</code> meshes have the wrong path to a few glow map files baked into them. Please see <a href="/mods/khajiit-head-pack-fixed-meshes/">this mod</a>, which provides fixed copies of them.""",
        },
        {
            "author": nexus_user("2407587", "ashiraniir"),
            "category": npcs,
            "date_added": "2020-06-20 18:24:30 -0500",
            "date_updated": "2020-11-15 12:07:48 -0500",
            "description": """Patch to add whiskers to all the MMH version heads.""",
            "name": "Whiskers Patch for MMH Version - All NPCs and Base Replace",
            "status": "live",
            "url": nexus_mod("43110"),
            "usage_notes": """<p>The file you want to download is found on the "Files" tab, under "Optional Files".</p>

<p>The included <code>meshes/_khj_replace/Dahnara.nif</code> and <code>meshes/_khj_replace/Zahraji.nif</code> meshes have the wrong path to a few glow map files baked into them. Please see <a href="/mods/whiskers-patch-for-mmh-vanabr-fixed-meshes/">this mod</a>, which provides fixed copies of them.</p>""",
        },
        {
            "alt_to": [nx9_guards_complete],
            "author": nexus_user("36879320", "Half11"),
            "category": npcs,
            "date_added": "2020-07-19 11:16:59 -0500",
            "description": """This mod replaces the generic, copy-pasted guards of Morrowind with different variations. Some guards have different loadouts and armor, and each have different faces.""",
            "name": "Yet Another Guard Diversity",
            "status": "live",
            "url": nexus_mod("45894"),
            "usage_notes": """<p>I recommend using the "Full Cephalopod" version because it gives Telvanni guards a distinct look that fits the existing styles of the game.</p>

<p>Note that <a href="/mods/omwllf/">OpenMW Leveled List Fixer (OMWLLF)</a> is required for this to function properly!  If you're following a list, that will be one of the last steps.</p>

<p>Read the mod description and check out the pictures for details about the differences between each version.</p>""",
        },
        {
            "alt_to": ["Facelift"],
            "author": "Westly and many many more",
            "category": npcs,
            "compat": "fully working",
            "date_added": "2020-10-02 11:19:56 -0500",
            "date_updated": "2021-01-10 12:54:14 -0500",
            "description": """Changes the heads of all races in the game with better versions. Except for Argonian and Khajiit.""",
            "name": "Westly's Pluginless Head Replacer Complete",
            "status": "live",
            "tags": [tag_high_res, tag_normal_maps],
            "url": "https://download.fliggerty.com/download-127-874",
        },
        {
            "alt_to": ["Starfire's NPCs"],
            "name": "Starfire's npc Additions - Danae's Edits and Fixes",
            "author": "Starfire, Neoptolemus, Abot, Danae, RandomPal",
            "category": npcs,
            "date_added": "2020-11-22 13:05:55 -0500",
            "description": """This mod adds many npcs to town as well as pilgrims and travelling merchants on the road. Known issues fixed and more options available""",
            "folder_paths": {"01": "06 - OG with fixes and interiors"},
            "status": "live",
            "tags": [tag_game_expanding],
            "url": nexus_mod("47543"),
            "usage_notes": """<p>I recommend going with the <code>06 - OG with fixes and interiors</code> setup. Read the included documentation for details about each option.</p>""",
        },
    ]

    for m in _mods:
        generate_mod(**m)

    # print("Done!")