~hristoast/modding-openmw.com

ac9d198047af4688efa001ba07c40d72466ced23 — Hristos N. Triantafillou 2 months ago d3b4aec + 2c3ef90 beta master 3.19.1
Merge pull request 'apel's sacks requires a normal map rename' (#549) from slippycheeze/momw:apels-sacks-normal-map-rename into beta

Reviewed-on: http://git.modding-openmw.com/Modding-OpenMW.com/momw/pulls/549
1 files changed, 2 insertions(+), 1 deletions(-)

M momw/momw/data_seeds/by_category/objects_and_clutter.py
M momw/momw/data_seeds/by_category/objects_and_clutter.py => momw/momw/data_seeds/by_category/objects_and_clutter.py +2 -1
@@ 403,7 403,8 @@ def init():
            "status": "live",
            "tags": [tag_high_res, tag_normal_maps, tag_manual_edit_needed],
            "url": nexus_mod("42558"),
            "usage_notes": "This requires edited meshes or else it shows up shiny in game, please see <a href='/tips/shiny-meshes/'>the shiny meshes tips page</a> for more information. The official OpenMW documentation covers this mod specifically, but I'd like to provide a patch if I can (someday).",
            "usage_notes": """<p>This requires edited meshes or else it shows up shiny in game, please see <a href='/tips/shiny-meshes/'>the shiny meshes tips page</a> for more information. The official OpenMW documentation covers this mod specifically, but I'd like to provide a patch if I can (someday).</p>
            <p>You need to rename <code>textures/Apel_sack_01_nm.dds</code> to <code>textures/Apel_sack_01_n.dds</code> - please see the <a href="/tips/file-renames/">file renames guide</a> for more information.</p>""",
        },
        {
            "name": "Redoran Council Hall Improvement",