~hristoast/modding-openmw.com

044fb518e006c62ce90d601287883d41d16c6f83 — Hristos N. Triantafillou 17 days ago 530fd4c
Mention object paging active grid as well
1 files changed, 5 insertions(+), 2 deletions(-)

M momw/momw/templates/gs_settings.html
M momw/momw/templates/gs_settings.html => momw/momw/templates/gs_settings.html +5 -2
@@ 101,6 101,7 @@ auto use terrain specular maps = true</code></pre>

  <ul>
    <li><code>distant terrain = true</code>: This enables rendering distant terrain and objects.  It comes with a high performance cost but tends to vastly improve the look and experience.</li>
    <li><code>object paging active grid = true</code>: <span class="bold">NOTE: This feature requires a 0.47.0 nightly build or newer!</span> Enables object paging for the active grid of cells (the ones immediately surrounding the player).  This could provide a performance boost; you may want to try with this enabled and with it disabled to see if you notice a difference either way.</li>
  </ul>

  <p>All changes mentioned above, in one:</p>


@@ 114,7 115,8 @@ object shadows = true
enable indoor shadows = true

[Terrain]
distant terrain = true</code></pre>
distant terrain = true
object paging active grid = true</code></pre>

  <h4 id="subjective-tweaks"><a href="#subjective-tweaks">Subjective tweaks</a></h4>



@@ 183,7 185,8 @@ object shadows = true
enable indoor shadows = true

[Terrain]
distant terrain = true</code></pre>
distant terrain = true
object paging active grid = true</code></pre>


  {% include "gs-nav.html" with cur_page="gs-settings" prev_link='/getting-started/install/' next_link='/getting-started/directories/' %}