First pass at sprite rendering
Actually call drawLcd()
Tile rendering
A GameBoy emulator!
The initial motivation for this project was a step-up from my CHIP-8 emulator. Subsequently I saw it as an opportunity to refresh my C++ skills.
Only tested in Linux.
Currently a work in progress. See grep -r TODO *
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Prior to 2020-12-23 the license for this project was CC-BY 4.0. If you were making use of this project by that license then you can continue to do so. However, if you've stumbled upon this project on 2020-12-23 or later then you must abide by the new license.
# Build debug executable
$ make debug
# Build release executable
$ make release
# Build html documentation
$ make docs