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title: "Cats, Work, and Games - March Status Update"
With birds chirping, winds blowing, and music[^1] playing, I once again realize it's been quite a while since my last status update. Oh well, such is life sometimes. Over the last few months I've gotten to know some cool people, worked on a few projects, and played some truly great video games with friends.
[^1]: Some random assortment of "chill," chiptune, and video game soundtracks — really just anything with minimal lyrics.
Starting off with the first noun in the title, I've been participating more on the [Freenode IRC](https://freenode.net/) server, specifically in `#archlinux-offtopic` and `#freenode`, where I've found some true cat lovers. These people aren't just your average cat gif viewers, they know some special cats and all about them. Here's the two most spoken about, the [kodkod](https://en.wikipedia.org/wiki/Kodkod) and the [sand cat](https://en.wikipedia.org/wiki/Sand_cat):
![A kodkod sitting to the right, facing the camera with bright green grass in the background.](kodkod.jpg)
*Image by Mauro Tammone, [CC BY 3.0](https://creativecommons.org/licenses/by/3.0), via Wikimedia Commons*
![A sand cat walking to the left, facing the camera with dry shrubs and sand behind it.](sandcat.jpg)
*Image by Payman sazesh, [CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0), via Wikimedia Commons*
When it comes to programming work I've done, it's been a mix between lots of web development in Python and Go, a native app from a tiny bit of C, and a mix of some other projects. Two months ago, I wrote a simple periodic table app called [periodicus](https://git.sr.ht/~fluix/periodicus). It's nothing fancy, just the periodic table with symbols, but hopefully that'll change once I get to needing/using it again. This blog has also been automatically deployed since [mid-January](https://git.sr.ht/~fluix/fluix.dev/commit/9c842b9cf39dfb7af7a6c58f74bbc4c7cd625909) through a [build.sr.ht](https://builds.sr.ht/) script. Not having to worry about it has been great.
Some friends and I have also been participating in the 2021 PicoCTF challenge which has proven to be an excellent combination of difficulty and interesting challengesrewarding. There's less than 24 hours to go, so expect some writeups soon!
Finally, let's talk about the last part of the title: Games. I've been playing video games like [Minecraft](https://www.minecraft.net) and [Team Fortress 2](https://www.teamfortress.com/) for a rather long time, but have recently gotten into [Stardew Valley](https://www.stardewvalley.net/) for the first time and [Terraria](https://terraria.org/) for the Nth time. In all honesty, Terraria is just a *great* game that will have it's 10th birthday in May. Repeated, massive, free content updates have come time and time again, enriching the game year after year. Unforuntaly, it does seem that these updates will finally come to an end as release 1.4.1, [Journey's End](https://terraria.org/news/rounding-out-the-journey-terraria-1-4-1-is-here), landed in October of last year. Nonetheless, I'm currently having tons of fun in this little base of ours, just after defeating the [Wall of Flesh](https://terraria.fandom.com/wiki/Wall_of_Flesh) and thus entering [Hardmode](https://terraria.fandom.com/wiki/Hardmode).
![Terraria base with a grid of rectangular rooms made of wood in a forest biome. NPCs live in various rooms with the central chest area in the center.](terraria.jpg)
If you're looking for a fun, single or multiplayer game about exploration, fighting, and a pinch of story, try it! Oh, and it works wonderfully on Linux with a server binary provided if you want to self-host.
That's it for this update, see ya soon!