~fgaz/minetest-falling_nodes

18bdbb1e8755e3e64bac5ced670136e129497c11 — Francesco Gazzetta 4 months ago 36fe5bb
Use get_item_group
1 files changed, 1 insertions(+), 1 deletions(-)

M mods/falling_nodes/explosions.lua
M mods/falling_nodes/explosions.lua => mods/falling_nodes/explosions.lua +1 -1
@@ 42,7 42,7 @@ local function action_detonation(pos)
    local neighbor_node = minetest.get_node(neighbor)
    if neighbor_node.name == "air" then
      minetest.set_node(neighbor, {name="falling_nodes:fire"})
    elseif minetest.registered_nodes[neighbor_node.name].groups["falling_nodes:detonating"] then
    elseif minetest.get_item_group(neighbor_node.name, "falling_nodes:detonating") == 1 then
      action_detonation(neighbor)
    end
  end