@@ 19,48 19,40 @@ function falling_nodes.register_material(name, original_def)
minetest.register_node(name, def)
end
-minetest.register_node("falling_nodes:sand", {
+falling_nodes.register_material("falling_nodes:sand", {
description = "Sand",
tiles = {"falling_nodes_sand.png"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:powder"] = 1,
- dig_immediate = 3,
},
})
-minetest.register_node("falling_nodes:dust", {
+falling_nodes.register_material("falling_nodes:dust", {
description = "Dust",
tiles = {"falling_nodes_dust.png"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:powder"] = 1,
["falling_nodes:flammable"] = 1,
- dig_immediate = 3,
},
})
-minetest.register_node("falling_nodes:gas", {
+falling_nodes.register_material("falling_nodes:gas", {
description = "Gas",
tiles = {"falling_nodes_gas.png"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:gas"] = 1,
["falling_nodes:flammable"] = 1,
- dig_immediate = 3,
},
sunlight_propagates = true,
drawtype = "glasslike_framed_optional",
walkable = false,
})
-minetest.register_node("falling_nodes:fire", {
+falling_nodes.register_material("falling_nodes:fire", {
description = "Fire",
tiles = {"falling_nodes_fire.png"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:gas"] = 1,
- dig_immediate = 3,
},
sunlight_propagates = true,
drawtype = "firelike",
@@ 78,36 70,29 @@ minetest.register_abm {
action = function(pos) minetest.remove_node(pos) end,
}
-minetest.register_node("falling_nodes:gunpowder", {
+falling_nodes.register_material("falling_nodes:gunpowder", {
description = "Gunpowder",
tiles = {"falling_nodes_gunpowder.png"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:powder"] = 1,
["falling_nodes:deflagrating"] = 1,
- dig_immediate = 3,
},
})
-minetest.register_node("falling_nodes:tnt", {
+falling_nodes.register_material("falling_nodes:tnt", {
description = "TNT",
tiles = {"falling_nodes_tnt.png"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:solid"] = 1,
["falling_nodes:detonating"] = 1,
- dig_immediate = 3,
},
})
-minetest.register_node("falling_nodes:clone", {
+falling_nodes.register_material("falling_nodes:clone", {
description = "Clone\nRight click to set cloned node",
short_description = "Clone",
tiles = {"falling_nodes_clone.png"},
- groups = {
- ["falling_nodes:material"] = 1, -- MAYBE remove, or better add group "indestructible"
- dig_immediate = 3,
- },
+ -- MAYBE add group "indestructible"
on_rightclick = function(pos, _node, _clicker, itemstack)
if not itemstack or itemstack:is_empty() then return end
local itemname = itemstack:get_name()
@@ 138,13 123,9 @@ minetest.register_abm {
action = action_clone,
}
-minetest.register_node("falling_nodes:void", {
+falling_nodes.register_material("falling_nodes:void", {
description = "Void",
tiles = {"falling_nodes_void.png"},
- groups = {
- ["falling_nodes:material"] = 1,
- dig_immediate = 3,
- },
})
local function action_void(pos)
@@ 167,25 148,21 @@ minetest.register_abm {
action = action_void,
}
-minetest.register_node("falling_nodes:oil", {
+falling_nodes.register_material("falling_nodes:oil", {
description = "Oil",
tiles = {"falling_nodes_oil.png"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:liquid"] = 1,
["falling_nodes:flammable"] = 1,
- dig_immediate = 3,
},
})
-minetest.register_node("falling_nodes:wood", {
+falling_nodes.register_material("falling_nodes:wood", {
description = "Wood",
tiles = {"falling_nodes_wood.png"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:solid"] = 1,
["falling_nodes:flammable"] = 1,
- dig_immediate = 3,
},
})
@@ 199,23 176,19 @@ local METAL_POWERED_DECAY_TIME = minetest.settings:get("abm_interval") * 2
-- producing electricity loops (semi_powered metal is not conductive).
local METAL_SEMI_POWERED_DECAY_TIME = METAL_POWERED_DECAY_TIME * 3
-minetest.register_node("falling_nodes:metal", {
+falling_nodes.register_material("falling_nodes:metal", {
description = "Metal",
tiles = {"[fill:1x1:#404060"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:solid"] = 1,
- dig_immediate = 3,
},
})
-minetest.register_node("falling_nodes:metal_powered", {
+falling_nodes.register_material("falling_nodes:metal_powered", {
description = "Metal (powered)",
tiles = {"[fill:1x1:#FFFF80"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:solid"] = 1,
- dig_immediate = 3,
not_in_creative_inventory = 1,
},
on_construct = function(pos)
@@ 233,13 206,11 @@ minetest.register_node("falling_nodes:metal_powered", {
end,
})
-minetest.register_node("falling_nodes:metal_semi_powered", {
+falling_nodes.register_material("falling_nodes:metal_semi_powered", {
description = "Metal (unpowering)",
tiles = {"[fill:1x1:#9F9F70"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:solid"] = 1,
- dig_immediate = 3,
not_in_creative_inventory = 1,
},
on_construct = function(pos)
@@ 250,14 221,12 @@ minetest.register_node("falling_nodes:metal_semi_powered", {
end,
})
-minetest.register_node("falling_nodes:battery", {
+falling_nodes.register_material("falling_nodes:battery", {
description = "Battery\nGenerates electricity",
short_description = "Battery",
tiles = {"[fill:1x1:#858505"},
groups = {
- ["falling_nodes:material"] = 1,
["falling_nodes:solid"] = 1,
- dig_immediate = 3,
},
})