// SPDX-License-Identifier: Unlicense OR MIT
package gpu
import (
"errors"
"strings"
"gioui.org/app/internal/gl"
)
type context struct {
caps caps
*gl.Functions
}
type caps struct {
EXT_disjoint_timer_query bool
// floatTriple holds the settings for floating point
// textures.
floatTriple textureTriple
// Single channel alpha textures.
alphaTriple textureTriple
srgbaTriple textureTriple
}
// textureTriple holds the type settings for
// a TexImage2D call.
type textureTriple struct {
internalFormat int
format gl.Enum
typ gl.Enum
}
func newContext(glctx *gl.Functions) (*context, error) {
ctx := &context{
Functions: glctx,
}
exts := strings.Split(ctx.GetString(gl.EXTENSIONS), " ")
glVer := ctx.GetString(gl.VERSION)
ver, err := gl.ParseGLVersion(glVer)
if err != nil {
return nil, err
}
floatTriple, err := floatTripleFor(ctx, ver, exts)
if err != nil {
return nil, err
}
srgbaTriple, err := srgbaTripleFor(ver, exts)
if err != nil {
return nil, err
}
hasTimers := hasExtension(exts, "GL_EXT_disjoint_timer_query_webgl2") || hasExtension(exts, "GL_EXT_disjoint_timer_query")
ctx.caps = caps{
EXT_disjoint_timer_query: hasTimers,
floatTriple: floatTriple,
alphaTriple: alphaTripleFor(ver),
srgbaTriple: srgbaTriple,
}
return ctx, nil
}
// floatTripleFor determines the best texture triple for floating point FBOs.
func floatTripleFor(ctx *context, ver [2]int, exts []string) (textureTriple, error) {
var triples []textureTriple
if ver[0] >= 3 {
triples = append(triples, textureTriple{gl.R16F, gl.Enum(gl.RED), gl.Enum(gl.HALF_FLOAT)})
}
if hasExtension(exts, "GL_OES_texture_half_float") || hasExtension(exts, "EXT_color_buffer_half_float") {
triples = append(triples, textureTriple{gl.RGBA, gl.Enum(gl.RGBA), gl.Enum(gl.HALF_FLOAT_OES)})
}
if hasExtension(exts, "GL_OES_texture_float") || hasExtension(exts, "GL_EXT_color_buffer_float") {
triples = append(triples, textureTriple{gl.RGBA, gl.Enum(gl.RGBA), gl.Enum(gl.FLOAT)})
}
tex := ctx.CreateTexture()
defer ctx.DeleteTexture(tex)
ctx.BindTexture(gl.TEXTURE_2D, tex)
ctx.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE)
ctx.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE)
ctx.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST)
ctx.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST)
fbo := ctx.CreateFramebuffer()
defer ctx.DeleteFramebuffer(fbo)
defFBO := gl.Framebuffer(ctx.GetBinding(gl.FRAMEBUFFER_BINDING))
ctx.BindFramebuffer(gl.FRAMEBUFFER, fbo)
defer ctx.BindFramebuffer(gl.FRAMEBUFFER, defFBO)
for _, tt := range triples {
const size = 256
ctx.TexImage2D(gl.TEXTURE_2D, 0, tt.internalFormat, size, size, tt.format, tt.typ, nil)
ctx.FramebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex, 0)
if st := ctx.CheckFramebufferStatus(gl.FRAMEBUFFER); st == gl.FRAMEBUFFER_COMPLETE {
return tt, nil
}
}
return textureTriple{}, errors.New("floating point fbos not supported")
}
func srgbaTripleFor(ver [2]int, exts []string) (textureTriple, error) {
switch {
case ver[0] >= 3:
return textureTriple{gl.SRGB8_ALPHA8, gl.Enum(gl.RGBA), gl.Enum(gl.UNSIGNED_BYTE)}, nil
case hasExtension(exts, "GL_EXT_sRGB"):
return textureTriple{gl.SRGB_ALPHA_EXT, gl.Enum(gl.SRGB_ALPHA_EXT), gl.Enum(gl.UNSIGNED_BYTE)}, nil
default:
return textureTriple{}, errors.New("no sRGB texture formats found")
}
}
func alphaTripleFor(ver [2]int) textureTriple {
intf, f := gl.R8, gl.Enum(gl.RED)
if ver[0] < 3 {
// R8, RED not supported on OpenGL ES 2.0.
intf, f = gl.LUMINANCE, gl.Enum(gl.LUMINANCE)
}
return textureTriple{intf, f, gl.UNSIGNED_BYTE}
}
func hasExtension(exts []string, ext string) bool {
for _, e := range exts {
if ext == e {
return true
}
}
return false
}