v0.4.1 4 months ago

Patch update to ensure recent fixes are available in a tagged version.

These commits will be discussed in the next newsletter in detail, but a simple changelog is:

Elias Naur:

- io/pointer: clarify the documentation for Event.Position.  [23b6f06e](https://git.sr.ht/~eliasnaur/gio/commit/23b6f06e)
- .builds: fix apple builder.  [fc6e51de](https://git.sr.ht/~eliasnaur/gio/commit/fc6e51de)

Egon Elbre:

- op/paint: add nearest neighbor scaling. This adds support for nearest neighbor filtering, which can be useful in quite a few scenarios. [5fa94ff6](https://git.sr.ht/~eliasnaur/gio/commit/5fa94ff6)
- layout: add Background. It's relatively common to create a widget and then add a background to it. Using layout.Stack causes bunch of heap allocs, which we would like to avoid whenever we can. [f39245df](https://git.sr.ht/~eliasnaur/gio/commit/f39245df)


- app: [macOS] activate app on ActionRaise if necessary. Calling window.Perform(system.ActionRaise) does not show the window on the top if the app is currently not active. This can happen for example if the app integrated with systray (https://pkg.go.dev/fyne.io/systray) where the menu item launches a window, the window is not showing at the top. It is fixed by activating the current app if necessary. [8097df99](https://git.sr.ht/~eliasnaur/gio/commit/8097df99)

Chris Waldon:

- io/pointer: fix godoc reference to renamed type.  [d96c9547](https://git.sr.ht/~eliasnaur/gio/commit/d96c9547)

See the README for our policy on tagged versions.