app: [X11] send DestroyEvent after ViewEvent{} Matches the other platforms. Signed-off-by: Elias Naur <mail@eliasnaur.com>
1 files changed, 1 insertions(+), 1 deletions(-) M app/os_x11.go
M app/os_x11.go => app/os_x11.go +1 -1
@@ 469,7 469,6 @@ loop: }) } } w.w.Event(system.DestroyEvent{Err: nil}) } @@ func (w *x11Window) destroy() { 831,6 830,7 @@ func newX11Window(gioWin *callbacks, options []Option) error { w.setStage(system.StageRunning) w.loop() w.w.Event(X11ViewEvent{}) w.w.Event(system.DestroyEvent{Err: nil}) w.destroy() }() return nil