M gpu/internal/rendertest/clip_test.go => gpu/internal/rendertest/clip_test.go +1 -1
@@ 163,7 163,7 @@ func TestPaintClippedTexture(t *testing.T) {
}
func TestStrokedPathZeroWidth(t *testing.T) {
- t.Skip("test broken")
+ t.Skip("test broken, see issue 479")
run(t, func(o *op.Ops) {
{
M gpu/internal/rendertest/render_test.go => gpu/internal/rendertest/render_test.go +1 -1
@@ 203,7 203,7 @@ func TestBuildOffscreen(t *testing.T) {
}
func TestNegativeOverlaps(t *testing.T) {
- t.Skip("test broken")
+ t.Skip("test broken; see issue 479")
run(t, func(ops *op.Ops) {
defer clip.RRect{Rect: image.Rect(50, 50, 100, 100)}.Push(ops).Pop()