@@ 33,7 33,7 @@ We therefore need another commitment scheme, so that each move is made independe
## Nondeterminism
Some moves are nondeterministic - whether the move succeeds or the amount of damage it inflicts is decided by a random factor.
-This lets your opponent cheat by choosing or influencing the generated numbers to suit them, causingyour moves to miss more often.
+This lets your opponent cheat by choosing or influencing the generated numbers to suit them, causing your moves to miss more often.
We can use a _distributed random number generation algorithm_ to solve this, where the number is guaranteed to be random even if your opponent is biased.
## Verifiability