@@ 141,7 141,6 @@ void
wl_touch_down(void *data, struct wl_touch *wl_touch, uint32_t serial,
uint32_t time, struct wl_surface *surface, int32_t id,
wl_fixed_t x, wl_fixed_t y) {
- struct key *next_key;
uint32_t touch_x, touch_y;
touch_x = wl_fixed_to_int(x);
@@ 206,7 205,6 @@ wl_pointer_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time,
void
wl_pointer_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial,
uint32_t time, uint32_t button, uint32_t state) {
- struct key *next_key;
cur_press = state == WL_POINTER_BUTTON_STATE_PRESSED;
if (cur_press) {