~earboxer/suggpicker

213187bbf419e847c50d49d0d1299935cbcd087f — Zach DeCook 1 year, 5 months ago 5348082
suggpicker: Allow changing mind about which one you want to pick
2 files changed, 20 insertions(+), 21 deletions(-)

M keyboard.c
M main.c
M keyboard.c => keyboard.c +18 -11
@@ 15,9 15,9 @@ void
kbd_init(struct kbd *kb) {
	fprintf(stderr, "Initializing keyboard\n");

	kb->suggs[0].label = strdup("Hello");
	kb->suggs[1].label = strdup("Sugar");
	kb->suggs[2].label = strdup("Pie");
	kb->suggs[0].label = strdup("Hey");
	kb->suggs[1].label = strdup("Honey");
	kb->suggs[2].label = strdup("Bunches");
	kb->suggs[3].label = NULL;
}



@@ 74,16 74,25 @@ kbd_unpress_key(struct kbd *kb) {

void
kbd_release_key(struct kbd *kb) {
	kbd_unpress_key(kb);
	printf("\n");
	// Important so autocompleted words get typed in time
	fflush(stdout);
	kbd_draw_layout(kb);
	if (kb->last_press) {
		printf("%s\n", kb->last_press->label);
		// Important so autocompleted words get typed in time
		fflush(stdout);
		kbd_unpress_key(kb);
		kbd_draw_layout(kb);
	}
}

void
kbd_motion_key(struct kbd *kb, uint32_t x, uint32_t y) {

	struct key *next_key;
	next_key = kbd_get_key(kb, x, y);
	if (next_key != kb->last_press) {
		kbd_unpress_key(kb);
		if (next_key) {
			kbd_press_key(kb, next_key);
		}
	}
}

void


@@ 91,8 100,6 @@ kbd_press_key(struct kbd *kb, struct key *k) {
	if (k->label) {
		kb->last_press = k;
		kbd_draw_key(kb, k, Press);
		printf("%s", k->label);
		fflush(stdout);
	}
}


M main.c => main.c +2 -10
@@ 147,12 147,7 @@ wl_touch_down(void *data, struct wl_touch *wl_touch, uint32_t serial,
	touch_x = wl_fixed_to_int(x);
	touch_y = wl_fixed_to_int(y);

	kbd_unpress_key(&keyboard);

	next_key = kbd_get_key(&keyboard, touch_x, touch_y);
	if (next_key) {
		kbd_press_key(&keyboard, next_key);
	}
	kbd_motion_key(&keyboard, touch_x, touch_y);
}

void


@@ 221,10 216,7 @@ wl_pointer_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial,
	}

	if (cur_press && cur_x >= 0 && cur_y >= 0) {
		next_key = kbd_get_key(&keyboard, cur_x, cur_y);
		if (next_key) {
			kbd_press_key(&keyboard, next_key);
		}
		kbd_motion_key(&keyboard, cur_x, cur_y);
	}
}