// -*- C++ -*-
/*
* XmlLoader.h
* Copyright (C) 2006 Johann Rudloff
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _XML_LOADER_H_
#define _XML_LOADER_H_
#include <fstream>
#include <expat.h>
#include "Simulation.h"
namespace Elfelli
{
class XmlLoader
{
public:
XmlLoader();
~XmlLoader();
int load(const char *filename, Simulation *target);
static const char* version_string;
private:
static void start_element(void *data, const XML_Char *name, const XML_Char **attrs);
XML_Parser parser;
Simulation *sim;
int errors;
bool scene_started;
};
}
#endif // _XML_LOADER_H_