An MCTS implementation of Avoid The Squares
Monte-Carlo Tree Search Implementation in Golang. The g stands for whatever you want it to mean.
Squares game based off Matt Parker's Maths Puzzles
Checkers Engine in Golang
Tic-Tac-Toe Engine built in go
Monte-Carlo Tree Search AI to play Connect 4x4 written in C
Server/Client Program to crack large numbers into their two prime components. Written in Go.
Typeless Self-Balancing Binary Tree in C++