An MCTS implementation of Avoid The Squares


Monte-Carlo Tree Search Implementation in Golang. The g stands for whatever you want it to mean.


Squares game based off Matt Parker's Maths Puzzles


Checkers Engine in Golang


Tic-Tac-Toe Engine built in go


Monte-Carlo Tree Search AI to play Connect 4x4 written in C


Server/Client Program to crack large numbers into their two prime components. Written in Go.


Typeless Self-Balancing Binary Tree in C++