~benoit/clj-modding-openmw-installer

experiment to automate mod install with babashka
up to mod 60 of 90
support for zip + adding one more mod
fixing content generation

refs

main
browse  log 

clone

read-only
https://git.sr.ht/~benoit/clj-modding-openmw-installer
read/write
git@git.sr.ht:~benoit/clj-modding-openmw-installer

You can also use your local clone with git send-email.

#trying to automate patching morrowind with babashka

My attempt to automate mod installation for the game The Elder Scrolls III: Morrowind

#Goals

  1. Automate installation of mod lists from modding-openmw
    1. starting with "One Day Morrowind modernization" (ONGOING)
    2. others to come
  2. Automate mod installation for openmw in the openmw's mod installation way

#nongoal

  1. installation for Betesda's Morrowind launcher
  2. a general purpose openmw or morrowind mod installer like MO2

#pre-requisite

Here is the list of pre-requisites:

  1. This assumes you own the game: The Elder Scrolls III: Morrowind if you dont have it, buy it on gog or steam
  2. you've got openmw configured with your installed version of morrowind
  3. you have babashka installed