add instructions to first example
increase beta on penetration constraint to make things more "solid"
fix typos in examples
A zero dependency, pure Janet, constraint based, unoptimized, physics engine
forces.janet
functions into the worldEach file in the examples/
folder require jaylib, and can be independently ran
janet examples/01-hello-jmpulse.janet
Primarly this is an implementation of the engine described in Pikuma's 2d game physics engine course.
The vectors implement common operators on tuples as described in this github discussion
box2d-lite was also used as a resource.